LunaFlare's Projects
I maintain a variety of free online projects for public use. They are listed here.
Pokémon Tectonic
I am a contributor to the Pokémon fangame, Pokémon Tectonic. In addition to my contributions to the game itself, I have also created various standalone tools for developers and players.
Wep App Collection
A collection of multiple tools that warranted sharing a website, since they're all based on a conversion of the game's data. Currently features a damage calculator using the game's unique mechanics, an online port of the in-game detailed Pokédex, and a team builder that allows you to input your team and determine type-based strengths and weaknesses. All are major works in progress. GitHub repository at https://github.com/AlphaKretin/tectonic-tools.
Team Coverage Calculator
A spreadsheet that allows you to input your team and determine type-based strengths and weaknesses, inspired by Marriland's team builder. This has always been converted into a web page in the collection above, but there's not reason not to share the original spreadsheet as well.
PBS Parsing Scripts
Various simple Python scripts to parse the "PBS" data format used by Pokémon Essentials and calculate or export data that's useful for different purposes.
Yu-Gi-Oh!
I used to be an active member of the online Yu-Gi-Oh! community, and created a number of tools for their use. While I'm less active now, both socially and in terms of work on those projects, they are maintained by Dawnbrand Bots.
Bastion Bot
A Discord bot for looking up information about Yu-Gi-Oh! cards, inline in conversation. This was my first big public project, and while it's grown out of the scope which I can manage myself, I'm very proud of how far it's come. While more competing bots have popped up in the years since I made it, I believe it's still used by many a server, and its underlying yaml-yugi data source is used by other projects as well.
Emcee Bot
A Discord bot for validation Yu-Gi-Oh! decks and managing online tournaments. While compatibility with Challonge's API has proved too troublesome to fully maintain, the bot has still seen use in tournaments such as MBT's Chalislime Monthly, and LukeVonKarma's Cup of Aces.
Media Music Spreadsheets
Inspired by Green Requiem's "The Music of Kingdom Hearts" series, I enjoy going through my favourite media and documenting the music used within, including who composed what, when each track is used, and in the case of video games, the developer filename of each track. This can allow insights into the thought process behind music implementation.
Chrono Ark
This one is particularly notable, as not only did I document the music used in the game, I also took it upon myself to release it, in lieu of any official release by the developers. As far as the contents of the spreadsheet itself go, I documeented internal filenames, took effort to track down composers, and concocted names for tracks where no official option existed, but documentation of usage is below my usual standard.
AI: The Somnium Files
Contains both internal filenames and detailed usage documentation for both currently released games. Beware of spoilers! Will very likely contain details from the new third game shortly after its release as well.
Senki Zesshou Symphogear
Usage documentation is unfinished, however, contains personal translations of track names. Other sources either use romanised Japanese names, or in the case of YouTube Music, use very questionable translations (and only for vocal tracks).
Kingdom Hearts
While usage documentation and motivic connection are already covered by Green Requiem, this spreadsheet focuses on internal filenames.
PARANORMASIGHT: The Seven Mysteries of Honjo
Primarily documents usage. Internal filenames are simply numbered rather than having interesting names, but that numbering is also documented.
Etrian Odyssey
Contains internal filenames and basic usage documentation for the Etrian Odyssey Origins HD trilogy, though OST differences in the DS originals are noted where I'm aware of them.
LIVE-A-LIVE
Contains filenames, detailed usage documentation, and arranger credits, comparing both the SNES original and the HD-2D remake.
MOTHER 3
Primarily documents usage. Makes some effort to track motifs, but I didn't have the focus to figure out all the details.
Miscellaneous
Various other projects that don't fit into any cohesive category.
Panic at the Dojo Character Sheet
A digital character sheet for the indie TTRPG, Panic at the Dojo 2nd Edition. Currently a work in progress. Github repository at https://github.com/AlphaKretin/patd-sheet/
This very website!
As with some of my other tools, this page is deployed using the time-honoured "slop stack" of React, Next, Tailwind and Vercel. As such, the GitHub repository is provided here for perusal.